
Super Mario Bros 64 is often an infuriatingly tough experience as the Super Mario 64 control scheme isn’t anywhere near as precise as that of the original NES Super Mario Bros game and some of the collision detection is a bit dodgy. There are four playable characters (Mario, Luigi, Wario and Luigi), each of which has their own unique jump height which can make the game harder or easier (we’d recommend Wario or Luigi for your first playthrough).

You get infinite lives to play through the game, but are given a ‘Par’ for each level, referring to the amount of lives an average player should lose per level, and you earn points for losing as few lives as possible. Nintendo will want to get this port removed from the internet as soon as possible, especially given their plans to release new and remastered Mario games for the Nintendo Switch this year.Super Mario Bros 64 is a fan made N64 rom mod that recreates the original NES Super Mario Bros game in the Mario 64 game engine and allows you to play as either Mario, Luigi, Wario or Waluigi!Īnother incredible Super Mario 64 rom mod by Kaze Emanuar (creator of such delights as Super Mario 64 Odyssey and Bowsette in Mario 64), Super Mario Bros 64 allows you to play through 30 classic NES Super Mario Bros recreated in the Mario 64 game engine. The DirectX 12 powered port came with other features such as controller support and the ability to add modern visual effects including ray tracing through third-party tools such as Reshade.Īs expected Nintendo is not pleased with the port and has taken steps to get it removed from various sites, Nintendo has reportedly contracted US law firm Wildwood Law Group LLC who refer to the unofficial Super Mario 64 PC port as an "unauthorized derivative work based on Nintendo's copyrighted work." In addition to the download link takedowns, several YouTube videos featuring gameplay of the port have also been removed.


This PC port differed from existing options such as N64 emulation as it allows the game to run at far greater resolutions than its native resolution of 240p with resolutions such as 4K, 4K ultra-wide or even 8K now possible at uncapped frame rates.

An unofficial port of Super Mario 64 for PC was released on various online forums last week, this port was made possible through reverse engineering of the game's source code obtained by fans over the past few years.
